2076: Meridian War

The game

A single-player, base-building real-time strategy game with a twenty-five-operation campaign and a skirmish mode. In development for Steam, on Windows and macOS.

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In the game · build 0.38
01

Operation Meridian

The campaign opens with the Partnership’s landing at Darwin on 1 March 2076 and follows the Southern Cross expedition north and west: to Japan’s underground state, to the Liberation Coalition in Africa, to the Compass in Europe, to the Line in North America and to the Concord in Latin America.

Twenty-five operations, each with one military purpose and one principal battlefield. Two are fought with fixed forces; the other twenty-three establish or extend a base. Local side objectives enrich the same maps, and the choices you make come back later with their cost named.

Painted briefings, radio and films carry the story. The World Archive keeps every dossier and recording you recover.

02

Command

Deploy a headquarters, then build power, refinery, barracks and factory, and on to communications, shipyard, airfield and fabrication as the catalogue requires. Credits come from oil, minerals from finite deposits, power from what you keep running.

Roles are visible in silhouette, weapon and range. Enemy bases produce, repair and counterattack. Fog of war, detection and line of sight are separate things, and a sensor does only the work it says it does.

03

Skirmish

Set up a battle on one of the skirmish maps with up to seven AI commanders across eight armies, Heroes on or off, in Arsenal Edition or Classic.

Online

Online play for Classic, Arsenal and Tower Defence skirmish is planned for Q2/Q3 2027.

In the game · build 0.38
In the game · build 0.38
In the game · build 0.38
In the game · build 0.38

Status

The game is in development and playtesting. Steam Preview is planned for Q4 2026, game release for Q1 2027 and online play for Q2/Q3 2027.

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