Media
Painted scenes, key art and captures from the game. The paintings and key art are illustration; the captures are the game as it runs today. Every image opens full size.
Trailers
Every frame is the game itself. Short radio lines by Commodore Voss; no story past Darwin.
In the game
Native engine captures from October 2026. Cinematic stills are labelled separately; interface and art remain in development.
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Fleet approaching the coast · in-engine cinematic
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Armour in the city · in-engine cinematic
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Winter front · in-engine cinematic
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Landing craft run for the beach at first light
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The beach under fire: infantry and armour meet the landing
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A coastal base on the red ground: power, refinery, barracks and vehicle works
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Campaign command: the Southern Cross theatre and the first operation
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Armour rolls out through the palms
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A patrol boat passes a carrier off the island
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Escorts close around two relief ships
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A heavy walker advances through a town
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Armour holds a city junction under air attack
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A drone motherplane over the city
Painted scenes
From the campaign’s opening films. Darwin, 1 March 2076.
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Darwin at dawn: the harbour, the cranes and the fleet offshore
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The railway terminal: a medic walks an evacuee to the last trains
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Commodore Voss on the radio at the field headquarters
Key art
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Darwin Black Summer
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The Coral Sea Convoy through the reef
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The Tasman relay Meridian Zero
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Northern runways Under the Midnight Sun
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The Solomon Sea An early-warning net
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Singapore City of Borrowed Faces
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The northern approaches The Northern Door
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Kintsugi · the Inland Sea One Hundred Open Gates
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Many Fires · the Sahel corridor A Continent Answers
